I ran both through the NadeoImporter to create a Zip file with the 3 ‘Gbx’ files for use within Trackmania and these were created in the ‘CarCommon’ folder under the Maniaplanet folder for personal data. I Also tried separating the body as ‘sBody’ for the skin and the glass. ![]() I have managed to get a model basic out of Blender using only dBody and the wheel objects, it is a basic car which I output a DAE and copied to the 3 required files of MainBody.dae, ManBodyHigh.dae and MainBodyVeryHigh.dae The resulting zip was called ‘STest’ I am trying to get a model out of Blender into Trackmania2 as a custom car model to select for in the game, but so far, I am hitting a major brick wall. ![]() I’m posting this here as the Maniaplanet forums are not proving much use and I’m hoping someone here has had success doing this recently and can offer some advice.
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